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UE CINEMATIC

Environment - Landscape Design

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Personal project developed alone with Unreal Engine, set in a military base and centered on the model of a dune buggy.

I took care of every aspect of the aesthetic vision, starting from an original concept by Kris Thaler and declining it in a visual language consistent with the modern military setting.

The ground was generated with Gaea and the landscape was then refined in Unreal Engine; Quixel Megascans were integrated to further enrich the scene.

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