UE CINEMATIC
Environment - Landscape Design

Personal project developed alone with Unreal Engine, set in a military base and centered on the model of a dune buggy.
I took care of every aspect of the aesthetic vision, starting from an original concept by Kris Thaler and declining it in a visual language consistent with the modern military setting.
The ground was generated with Gaea and the landscape was then refined in Unreal Engine; Quixel Megascans were integrated to further enrich the scene.