THE GOLDEN FALL
Cinematic Team Project

Cinematic sequence produced with Unreal Engine by a team of four people.
For this project I took care of the modeling and texturing of the interiors of the Mayan temple, using the software: Maya, Substance Painter and ZBrush, thus creating the materials and architectural details to immerse the viewer in the atmosphere of the ancient civilization.
A heartfelt thanks to my colleagues – Michele Brez, Gabriele Dallari and Julia Hoa – for the precious collaboration.